Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - Nightborn

Pages: 1 [2] 3 4 ... 22
16
Announcements / Lotgd 1.2.3 +nb final
« on: February 28, 2011, 09:02:03 am »
I'll call this one final, no issues came up with it, so I am fairly sure it should be stable =)

17
General Discussions / Re: About the Speed
« on: February 28, 2011, 09:01:10 am »
Hi,

erm, happy belated christmas to you, too =) I hope you had a good time.
sorry, I don't have notifications active, and gosh, 3 months already went by... =)

Is everything else alright?

You mean the calculated speed? As far as I recall, it influences how often you can attack, but that is still under development as basically the entire battle.php would need a good fresh rework.

I'll call 1.2.3 final for now, no issues went on with it AFAIK.

18
Bugreports / Re: Superuser Flags
« on: September 17, 2010, 08:07:32 pm »
Sorry for the late reply.

lib/settings.class.php
 69                 if (!isset($this->settings[$settingname])){
 70                         //nothing set, we have to use the default value
 71                         if (file_exists("lib/data/".$this->tablename.".php")) require("lib/data/".$this->tablename.".php");
 72                         if ($default===false) {
 73                                 if (isset($defaults[$settingname])) $setDefault=$defaults[$settingname];
 74                                         else $setDefault='';
 75                         } else $setDefault=$default;


Add that - will be in the 1.2.3 then. It's just you have a module that does not set a default value for a variable, hence the error. It's an old core "bug" so to speak.

19
Bugreports / Re: Superuser Flags
« on: August 11, 2010, 05:38:16 am »
Post the URL pls =) or name the site

20
Status on Dev / Re: 1.2.2 +nb stable
« on: May 10, 2010, 11:27:09 am »
Great...

my snapshot script did not send (due to a typo) the snapshots to this forum -.-

Please download anew, you may find the old snapshot rather... old.

21
Status on Dev / 1.2.2 +nb stable
« on: May 10, 2010, 10:44:50 am »
After no negative issues on my behalf, and no bugreports either, I can call v 1.2.2 now stable.

A major include was the use of the well-known software PHPMailer, which should make email-sending to users quite comfy. If you want to know how to use it, check /lib/sendmail.php. This is how you should handle it.
I did not include full support for all types of mails currently.
i.e. I do not allow attachments.


22
Announcements / Lotgd 1.2.3 +nb BETA / TESTING!
« on: May 10, 2010, 10:31:17 am »

23
Status on Dev / Re: 1.2.2 +nb
« on: May 10, 2010, 10:28:19 am »
No, I have seen none.

I will mark 1.2.2 now stable.

24
Status on Dev / Re: 1.2.2 +nb
« on: April 23, 2010, 02:20:50 pm »
The call of "systemmail()" that invokes (if the user set this flag) an email-on-new-mail to his email address will now be carried out by PHPMailer.

If you want to use a different mailer, replace the stuff in lib/sendmail.php to your liking.

Though I would not recommend it, PHPMailer is quite a nice thing.

25
Status on Dev / 1.2.2 +nb
« on: April 19, 2010, 09:24:21 pm »
...will be released shortly.

I replaced the systemmail mail() with PHPMailer... quite a good thing indeed.
But it needs testing if it works as intended.

Then I'll call it stable =)

26
General Discussions / Re: Bazaar for Equipment Shop' magic items
« on: February 10, 2010, 09:36:43 am »
you have to use the first function call if you need the pref
*from another module* and/or
*from another player than the one currently hitting that page*.

Depends on where you want to know what.

27
General Discussions / Re: Bazaar for Equipment Shop' magic items
« on: February 06, 2010, 11:23:14 am »
No ;) as I have no clue about what code is in that module =)

28
General Discussions / Re: Bazaar for Equipment Shop' magic items
« on: January 29, 2010, 08:55:44 am »
 ;D I do not use any market module ;)
There are no auctions or player-to-player-sells going on at my servers. I have one instance to sell items. And only one randomly appearing (limited) to buy them.

29
General Discussions / Re: Bazaar for Equipment Shop' magic items
« on: January 24, 2010, 09:47:10 am »
Hi,

no, I don't use any.

30
General Discussions / Re: Removing charstats by choice
« on: January 18, 2010, 08:58:46 pm »
system charstats are not blockable, you'd have to edit pageparts.php


Pages: 1 [2] 3 4 ... 22